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Skill failure all

I had intended, at some hazy point in the past, to write a series of "Skill Failure" articles griping in blistering detail about each individual skill in 5E. That is a level of tedium that I don't want to write and no one wants to read. The subject of 5E is however cropping up in my YouTube feed again and the game is well liked among my players. In light of these two factors I think a more thoughtful discussion is in order.

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Combat Deep Dive Results

The results are 62.5% in, and I'd like to share them together with my conclusions. I'll revise the numbers in this post when the response increments to 100%. Something I did differently this time is take the survey and (I think) configure it so you can all see the results. I am the outlier in certain areas, so I will call myself out by name but everyone else's responses will of course remain private.

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Campaign Retrospective Results

The results are 85% in and I'd like to share them together with my conclusions. I'll revise the numbers in this post when the response increments to 100%.

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My Answers to the Campaign Retrospective

Recently I asked my players to fill out a survey in order to better understand their likes and plan my future game(s). After some consideration I felt it fair to provide my own thoughts which I will attempt to keep brief. My survey is is based in part on the article &quot;<a href="https://justicearman.com/2020/02/26/getting-feedback-from-your-players/">Getting Feedback from your Players</a>&quot;

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Race as a Mechanic in D&D

I ’m increasingly dissatisfied with &quot;race&quot; as a mechnanic in D&amp;D. I don't take exception to the term itself but rather that &quot;race&quot; is a named set of mechanical features that have some amount of impact on character creation, a small impact on light in dungeons and no consequence for role-playing. In my opinion if Elves (and others) have no differences in culture, faith or government then they're humans in costumes.