I ’m increasingly dissatisfied with "race" as a mechnanic in D&D. I don't take exception to the term itself but rather that "race" is a named set of mechanical features that have some amount of impact on character creation, a small impact on light in dungeons and no consequence for role-playing. In my opinion if Elves (and others) have no differences in culture, faith or government then they're humans in costumes.
When I began playing D&D in the 80s the only method of play available to my group was "theater of the mind." Sure we had a friend with an older brother who painted miniatures but for various reasons using them was a rare experience. So it was that someone was assigned the duty of mapping while I did my solid best to describe rooms accurately.
- Part One: What Drove Me Away
- Part Two: Philosophy
- Part Three: AD&D Treasure Experience and Encumbrance
- Part Four: AD&D Combat, but Mostly Initiative
- Part One: What Drove Me Away
- Part Two: Philosophy
- Part Three: AD&D Treasure Experience and Encumbrance
- Part Four: AD&D Combat, but Mostly Initiative
- Part One: What Drove Me Away
- Part Two: Philosophy
- Part Three: AD&D Treasure Experience and Encumbrance
- Part Four: AD&D Combat, but Mostly Initiative